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Burnout 3: Takedown Burnout 3: Takedown Burnout 3: Takedown Burnout 3: Takedown Burnout 3: Takedown Burnout 3: Takedown Burnout 3: Takedown Burnout 3: Takedown برن آوت 3: تيك داون Burnout 3: Takedown Burnout 3: Takedown Burnout 3: Takedown
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Burnout 3: Takedown är det tredje spelet i Criterion Games Burnout-serie. Precis som dess föregångare handlar det om att köra mot ett antal motståndare på trafikerade vägar. ونشرتها إلكترونيك آرتس لأجهزة بلاي ستيشن 2 وإكس بوكس. وهي اللعبة الثالثة من سلسلة بيرن أوت. أطلقت اللعبة في سبتمبر 2004، وواجهت انتقادات وجماهيرية كبيرة. Burnout 3: Takedown è il terzo gioco della serie di videogiochi Burnout. Rilasciato il 7 settembre 2004, sviluppato da Criterion Games e pubblicato da Electronic Arts (primo gioco Burnout pubblicato da EA), il gioco ha attirato l'acclamazione della critica. L'uscita è stata ritardata per il rilascio nel 2003 a causa dell'originale publisher Acclaim Entertainment che è andato in bancarotta. Il gioco è stato poi pubblicato da Electronic Arts. Burnout 3: Takedown és el tercer videojoc de la saga de videojocs de curses a màxima velocitat, Burnout. Llançat el 7 de setembre del 2004, desenvolupat per Criterion Games i publicat per Electronic Arts (aquest títol és el primer de la saga publicat per EA Games), el videojoc va obtenir una gran crítica una bona base en fans. Es va planejar fer una versió per GameCube però va ser cancel·lat durant el desenvolupament. Aquest videojoc ha sigut continuat al Burnout Revenge. Burnout 3: Takedown é um jogo de corrida desenvolvido pela Criterion Games e publicado pela EA Games para PlayStation 2 e Xbox. Sendo o terceiro título da franquia, preserva algumas características e acrescenta outras em relação ao seu antecessor, Burnout 2. Esse jogo tem um diferencial quando se compara a outros jogos de corrida por ter outras categorias além da tradicional Circuit. Um dos grandes diferenciais do jogo é a EA Trax: pela primeira vez, Burnout conta com uma trilha sonora que combina perfeitamente com o jogo. Burnout 3: Takedown is a 2004 racing video game developed by Criterion Games and published by Electronic Arts. It is the third instalment in the Burnout series, which is characterised by fast-paced arcade racing. A staple of the series is the use of boost, earned through risky driving, to rapidly increase a car's speed. The central mechanic introduced in Burnout 3 is Takedowns, which allow players to slam their opponents until they crash. Takedowns work in conjunction with the boost system by filling up and extending the boost meter. Aside from standard circuit races, the game features modes focused on performing Takedowns on rival vehicles and causing monetary damage at a junction occupied with traffic. Each game variant is featured in a single-player campaign mode called World Tour, whic Burnout 3: Takedown — компьютерная игра в жанре аркадных автогонок с элементами гонок на выживание, разработанная студией Criterion Games и изданная компанией Electronic Arts для приставок Xbox и PlayStation 2 в 2004 году. Игра является третьей частью серии Burnout. Распространением Burnout 3: Takedown в России занималась компания «Софт Клаб». Burnout 3: Takedown – komputerowa gra wyścigowa, trzecia część serii Burnout. Polega na ściganiu się z przeciwnikami lub niszczeniu jak największej liczby samochodów. Burnout 3: Takedown es un videojuego de carreras desarrollado por Criterion Studios y distribuido por Electronic Arts que salió a la venta el 18 de septiembre de 2004 para las plataformas Xbox y PlayStation 2.Es la tercera entrega de la saga Burnout, y la primera en ser distribuida por EA Games tras el cierre de Acclaim, estando este más cuidado en cuanto a gráficos y sonido. Una versión para Nintendo Gamecube tenía que lanzar este juego pero fue cancelado por razones desconocidas. La secuela de este juego es Burnout Revenge. Burnout otorga un garage con 65 automóviles que se desbloquean realizando carreras ilegales en calles que simulan ciudades reales, plagadas de tráfico con el que el jugador puede chocar. Burnout 3: Takedown est un jeu vidéo de course, développé par Electronic Arts, Disney Interactive et Amusement Vision et publié par Nintendo et Sega en 2004 sur PlayStation 2 GameCube et Xbox. Troisième opus de la série des jeux vidéo Burnout, il se caractérise par des accidents spectaculaires et un effet de vitesse très impressionnant. Το Burnout 3: Takedown είναι το τρίτο παιχνίδι της σειράς Burnout. Αναπτύχθηκε από την Criterion Games και την Electronic Arts (το πρώτο παιχνίδι της σειράς από αυτήν την εταιρία). Το παιχνίδι δέχθηκε πολύ θετικές κριτικές με αποτέλεσμα να μεγαλώσει το fanbase της σειράς. Burnout 3: Takedown (eerst Burnout 3: Crash and Burn genoemd) is het derde spel in de Burnout-serie, uitgebracht op 7 september 2004. Het spel is ontwikkeld door Criterion Games en gepubliceerd door Electronic Arts. Dit spel is werd later opgevolgd door Burnout Revenge en Burnout Paradise.
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Michael Williamson
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Stephen Root
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Alex Ward
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Richard Parr
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Burnout
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Burnout 3: Takedown
dbo:abstract
Burnout 3: Takedown is a 2004 racing video game developed by Criterion Games and published by Electronic Arts. It is the third instalment in the Burnout series, which is characterised by fast-paced arcade racing. A staple of the series is the use of boost, earned through risky driving, to rapidly increase a car's speed. The central mechanic introduced in Burnout 3 is Takedowns, which allow players to slam their opponents until they crash. Takedowns work in conjunction with the boost system by filling up and extending the boost meter. Aside from standard circuit races, the game features modes focused on performing Takedowns on rival vehicles and causing monetary damage at a junction occupied with traffic. Each game variant is featured in a single-player campaign mode called World Tour, which serves as the primary method for unlocking new and faster cars. The game supports both online and split-screen multiplayer. Before the creation of Burnout 3: Takedown, UK-based development studio Criterion had been collaborating with publisher Electronic Arts (EA) on a skating video game. However, disagreements over the game's creative direction led to its cancellation and falling out between the two companies. EA later approached Criterion about reuniting and partnering on a game, and so Criterion began developing Burnout 3: Takedown in June 2003 on the condition that EA would not interfere in the creative process. Over a year later, EA acquired Criterion and the Burnout series; their high expectations for Burnout 3: Takedown was influential in the acquisition. The game launched in September 2004 on the PlayStation 2 and Xbox video game consoles. Upon release, Burnout 3: Takedown received critical acclaim from the video game press becoming one of the highest-rated racing video games of all time and is considered by many to be one of the greatest video games of all time. Critics were enthused by the shift to a more aggressive style of racing game and the addition of gameplay mechanics like Takedowns. The addictive gameplay and visuals were widely praised by reviewers, many of whom ranked Burnout 3: Takedown among the best games released on the PlayStation 2 and Xbox. The game went on to win numerous awards including three from the British Academy Games Awards. Retrospective coverage of the game has been highly positive with some publications declaring it as the greatest arcade racer game ever made and the peak of the Burnout series. A successor to Takedown, titled Burnout Revenge, was released in September 2005. Burnout 3: Takedown es un videojuego de carreras desarrollado por Criterion Studios y distribuido por Electronic Arts que salió a la venta el 18 de septiembre de 2004 para las plataformas Xbox y PlayStation 2.Es la tercera entrega de la saga Burnout, y la primera en ser distribuida por EA Games tras el cierre de Acclaim, estando este más cuidado en cuanto a gráficos y sonido. Una versión para Nintendo Gamecube tenía que lanzar este juego pero fue cancelado por razones desconocidas. La secuela de este juego es Burnout Revenge. Burnout otorga un garage con 65 automóviles que se desbloquean realizando carreras ilegales en calles que simulan ciudades reales, plagadas de tráfico con el que el jugador puede chocar. Burnout 3: Takedown — компьютерная игра в жанре аркадных автогонок с элементами гонок на выживание, разработанная студией Criterion Games и изданная компанией Electronic Arts для приставок Xbox и PlayStation 2 в 2004 году. Игра является третьей частью серии Burnout. Распространением Burnout 3: Takedown в России занималась компания «Софт Клаб». Как и в предшественниках, в Burnout 3: Takedown игроку предоставлены несколько режимов, которые включают в себя гоночные состязания и задания по уничтожения машин противника или трафика с полным разрушением транспортных средств. Трассы в игре находятся в трёх частях мира — в США, в Европе и на Дальнем Востоке. За прохождение соревнований открываются новые автомобили, трассы и гоночные состязания. Помимо этого, в игре доступен многопользовательский режим на нескольких игроков, а также игра по сети. Разработка Burnout 3: Takedown началась в 2002 году. Первоначально выход игры планировался на 2003 год для платформ PlayStation 2, Xbox и GameCube, однако из-за банкротства издателя серии, Acclaim Entertainment, был отменён. Тем не менее, студия Criterion Games впоследствии продолжила сотрудничество с компанией Electronic Arts, возобновив разработку игры для приставок PlayStation 2 и Xbox. Burnout 3: Takedown получила всеобщее признание игроков и профессиональной прессы, высоко оценивших игровой процесс, графику, звук и разнообразие режимов. Burnout 3: Takedown (eerst Burnout 3: Crash and Burn genoemd) is het derde spel in de Burnout-serie, uitgebracht op 7 september 2004. Het spel is ontwikkeld door Criterion Games en gepubliceerd door Electronic Arts. Dit spel is werd later opgevolgd door Burnout Revenge en Burnout Paradise. Burnout 3: Takedown est un jeu vidéo de course, développé par Electronic Arts, Disney Interactive et Amusement Vision et publié par Nintendo et Sega en 2004 sur PlayStation 2 GameCube et Xbox. Troisième opus de la série des jeux vidéo Burnout, il se caractérise par des accidents spectaculaires et un effet de vitesse très impressionnant. Burnout 3: Takedown és el tercer videojoc de la saga de videojocs de curses a màxima velocitat, Burnout. Llançat el 7 de setembre del 2004, desenvolupat per Criterion Games i publicat per Electronic Arts (aquest títol és el primer de la saga publicat per EA Games), el videojoc va obtenir una gran crítica una bona base en fans. Es va planejar fer una versió per GameCube però va ser cancel·lat durant el desenvolupament. Aquest videojoc ha sigut continuat al Burnout Revenge. Burnout 3: Takedown é um jogo de corrida desenvolvido pela Criterion Games e publicado pela EA Games para PlayStation 2 e Xbox. Sendo o terceiro título da franquia, preserva algumas características e acrescenta outras em relação ao seu antecessor, Burnout 2. Esse jogo tem um diferencial quando se compara a outros jogos de corrida por ter outras categorias além da tradicional Circuit. Um dos grandes diferenciais do jogo é a EA Trax: pela primeira vez, Burnout conta com uma trilha sonora que combina perfeitamente com o jogo. Nesse jogo, você ganha pontos por derrubar ou destruir seus oponentes e na maioria das vezes perde velocidade e turbo por ser destruído por seus oponentes. ونشرتها إلكترونيك آرتس لأجهزة بلاي ستيشن 2 وإكس بوكس. وهي اللعبة الثالثة من سلسلة بيرن أوت. أطلقت اللعبة في سبتمبر 2004، وواجهت انتقادات وجماهيرية كبيرة. Burnout 3: Takedown è il terzo gioco della serie di videogiochi Burnout. Rilasciato il 7 settembre 2004, sviluppato da Criterion Games e pubblicato da Electronic Arts (primo gioco Burnout pubblicato da EA), il gioco ha attirato l'acclamazione della critica. L'uscita è stata ritardata per il rilascio nel 2003 a causa dell'originale publisher Acclaim Entertainment che è andato in bancarotta. Il gioco è stato poi pubblicato da Electronic Arts. Το Burnout 3: Takedown είναι το τρίτο παιχνίδι της σειράς Burnout. Αναπτύχθηκε από την Criterion Games και την Electronic Arts (το πρώτο παιχνίδι της σειράς από αυτήν την εταιρία). Το παιχνίδι δέχθηκε πολύ θετικές κριτικές με αποτέλεσμα να μεγαλώσει το fanbase της σειράς. Σχεδιαζόταν και μια έκδοση για την κονσόλα Gamecube αλλά απορρίφθηκε στα μέσα της ανάπτυξης του παιχνιδιού. Η κυκλοφορία του παιχνιδιού καθυστέρησε καθώς η αρχική εκδότρια του παιχνιδιού, Acclaim Entertainment, χρεοκόπησε μέσα στο 2004. Το παιχνίδι αγοράστηκε το 2003 από την Electronic Arts. Το παιχνίδι περιείχε ένα demo του "Need For Speed: Underground 2". Burnout 3: Takedown är det tredje spelet i Criterion Games Burnout-serie. Precis som dess föregångare handlar det om att köra mot ett antal motståndare på trafikerade vägar. Burnout 3: Takedown – komputerowa gra wyścigowa, trzecia część serii Burnout. Polega na ściganiu się z przeciwnikami lub niszczeniu jak największej liczby samochodów.
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