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Scott Miller (born 1961 in Florida) is an American video game designer, programmer, and entrepreneur best known for founding Apogee Software, Ltd. (which later became 3D Realms) in 1987. Starting with the Kroz series for MS-DOS from that year, Miller pioneered the concept of giving away the first game in a trilogy—distributed freely as shareware—with the opportunity to purchase the remaining two episodes. This method became the standard distribution method for Apogee. Competitors such as Epic MegaGames later adopted the same business model.

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  • Scott Miller (in)
  • Scott Miller (programmatore) (it)
  • Scott Miller (programmeur) (fr)
  • 스캇 밀러 (ko)
  • Scott Miller (entrepreneur) (en)
  • Скотт Міллер (uk)
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  • Scott Miller (né en 1961) est le fondateur et le PDG d'Apogee Software, entreprise désormais connue sous le nom de 3D Realms. Il commence sa carrière comme programmeur de jeux vidéo en 1987 avec la sortie de et par la suite de plusieurs jeux de la série Kroz. Il s'occupe désormais des affaires de 3D Realms en produisant ou en co-créant des jeux comme Wolfenstein 3D, Raptor, la série des Duke Nukem, Terminal Velocity, et plus récemment Max Payne ou encore Prey. (fr)
  • Scott Miller (born 1961 in Florida) is an American video game designer, programmer, and entrepreneur best known for founding Apogee Software, Ltd. (which later became 3D Realms) in 1987. Starting with the Kroz series for MS-DOS from that year, Miller pioneered the concept of giving away the first game in a trilogy—distributed freely as shareware—with the opportunity to purchase the remaining two episodes. This method became the standard distribution method for Apogee. Competitors such as Epic MegaGames later adopted the same business model. (en)
  • Scott Miller (kelahiran tahun 1961 di Florida) adalah seorang perancang permainan video, programmer dan wirausahawan Amerika Serikat yang dikenal karena mendirikan Apogee Software, Ltd. (yang kemudian menjadi 3D Realms) pada 1987. Bermula dengan seri untuk MS-DOS dari tahun tersebut, Miller mempionirkan konsep permainan perdana dalam trilogi yang didistribusikan bebas sebagai perangkat berbagi dengan kesempatan untuk menjual dua episode sisanya. (in)
  • 스캇 밀러(Scott Miller, 1961년 ~ )는 1987년 아포지 소프트웨어를 설립한 것으로 유명한 미국의 비디오 게임 디자이너, 프로그래머, 기업가이다. 그해부터 MS-DOS용 크로즈 시리즈와 함께 시작한 밀러는 3부작 중 첫 번째 게임의 개념을 착안했다. (ko)
  • Скотт Міллер (англ. Scott Miller; нар. 1961, штат Флорида) — американський підприємець, найбільш відомий як засновник компанії Apogee Software, Ltd. (3D Realms). (uk)
  • Scott Miller (Florida, 1961) è un imprenditore statunitense.Ex-programmatore di videogiochi, Miller è il fondatore e CEO della Apogee Software, Ltd. (conosciuta attualmente con il nome di 3D Realms), fondata nel 1987. All'inizio degli anni 1990 ha abbandonato il suo lavoro di programmatore per dedicarsi agli affari principali della compagnia. Tra le altre cose ha contattato alcuni membri della Softdisk, che in seguito hanno formato la id Software, e li ha convinti a pubblicare Commander Keen prima e Wolfenstein 3D dopo, due dei più grandi successi della compagnia insieme a Duke Nukem. (it)
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  • Scott Miller (en)
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  • Scott Miller (en)
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