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This article lists the episodes attributed to the anime version of MÄR: Märchen Awakens Romance. It aired in Japan between April 2005 and March 25, 2007, containing 102 episodes. The anime of MAR is an oddity among most anime in that it continued long after the manga had ended. Rather than follow what was originally set by the author, the anime expanded upon the source material by adding additional battles during the climax and having a somewhat different ending. The anime was licensed by Viz Media and aired on Cartoon Network's online broadband service Toonami Jetstream and, for a limited time, on their television programming block Toonami, until they stopped airing it for unknown reasons.

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  • List of MÄR episodes (en)
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  • This article lists the episodes attributed to the anime version of MÄR: Märchen Awakens Romance. It aired in Japan between April 2005 and March 25, 2007, containing 102 episodes. The anime of MAR is an oddity among most anime in that it continued long after the manga had ended. Rather than follow what was originally set by the author, the anime expanded upon the source material by adding additional battles during the climax and having a somewhat different ending. The anime was licensed by Viz Media and aired on Cartoon Network's online broadband service Toonami Jetstream and, for a limited time, on their television programming block Toonami, until they stopped airing it for unknown reasons. (en)
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  • In Vestry and throughout the world of MÄR-Heaven, the Chess’ announcement of the War Game rings like death knell, gathering all its adversaries to Reginrave castle, stage of the preliminary round. However, aside from Ginta's MÄR team and Alviss of Cross Guard, none of the salvaged fighters gets out of it alive. (en)
  • With the aid of Loco, Ginta and Jack pursue Alibaba to where he has Princess Reginleif. (en)
  • Soon after the confrontation with Alviss, Ginta & co. encounter Edward, a small dog-man introducing himself as the custodian of Snow, a princess currently fleeing from her stepmother queen, an insatiable woman who, out of desire for the world's throne, makes attempts on her stepdaughter's life to reign over the entire kingdom. On Edward's request to rescue the princess, who at the moment is dying inside a frosted palace, Ginta discovers that the girl bears an exact resemblance to his Earth friend Koyuki, and the minions Ian and Loco that the queen sends after the princess turn out to be none others than Chess Pieces. (en)
  • Alibaba resurfaces and captures Princess Reginleif. (en)
  • Alan finally has his battle with Halloween. Some history is revealed between the two since childhood. Halloween also begins a killing spree with the spectators, severely wounding Alan when he tries to defend them. (en)
  • All the members of Team MAR take on Phantom together, each reminisced of their respective reasons to fight in the war. However, before any can deal the final blow, Ginta wakes up and it turns out to be a dream. (en)
  • When Peta starts to have the advantage, Nanashi is brought to the brink of death. Nanashi is only saved with a Holy ÄRM given to him by Alviss, leaving the two fighters with only their Guardians left. Nanashi manages to both defeat Peta's Guardian and destroy his Blood Body, effectively defeating Peta. With the last of his strength, Nanashi delivers the death blow and avenges Luberia. (en)
  • With Caldia's Orb on Earth, Ginta takes Babbo's Gargoyle to Earth for the final battle. The two end up in Tokyo, where their battle eradicates the city and destroys a large part of the population. Snow's spirit, however, combines with Koyuki's to form one being, and by doing so removing the magical stone from Snow. Ginta uses the stone to create a more powerful Gargoyle that uses the hopes of MÄR-Heaven to defeat the Orb once and for all. With the Orb destroyed, peace brought to MÄR-Heaven, everyone who was killed by King revived, and Danna restored, Ginta returns to his own world with his father. At the very end, Ginta and Koyuki, who has fused into one being with Snow, walk home together at sunset. She clings to his arm and they both blush. (en)
  • MÄR manage to meet up with each other, and Nanashi finds a map. On the map is the island of Pultgayin. The party deduces that this is the lair of the Ghost Chess. Nanashi uses some strange thief skills to get the team onto the island, but his raft is destroyed on the way there, and Allan has to throw the team using his guardian. Meanwhile Kapellmeister steals Alviss away from Belle and Snow. With that success, the Ghost Chess are called to retreat, but before they leave, the Flat Sisters merge with a Ghost Guardian and attack the team. (en)
  • As the meaning of resemblance between Ginta and the Cross Guard former captain Danna dawns on him, Gaira summons him and Jack back to the Training Gate. Meanwhile, Ian approaches Phantom and requests the same, Ginta's true capacity has precipitated the time he carries out his vow: to kill Ginta and Gido's punishment executor. (en)
  • Although at first, Dorothy stands little chance against Chimera, Dorothy manages to break off Chimera's skull mask, revealing Chimera's true identity, a woman. With Chimera's true face revealed, Dorothy learns the history behind the Chess Piece member. (en)
  • Alan's theory of Tokyo came true when Lilith has made herself known. Alan reveals that he, Gaira, and the Cross Guard met Lilith during the battle against the Chess Pieces and that her parents were the Legendary ÄRM Users that kept her village safe. When she was in the Cross Guard and training with Alan in the Training Gate, she used a Dimension ÄRM to leave. While Jack, Nanashi, and Alviss fight the ÄRM Plenu Ryunu and stone knights, Ginta, Alan, and Dorothy head into the gate to confront Lilith and find out why she is doing the things experienced. (en)
  • Alviss faces off against Kouga, the weakest Knight, who is jealous at Alviss for looking handsome. Kouga stands little chance against Alviss, and Alviss wins through an incredible show of strength through the use of his new Guardian. (en)
  • MÄR learns that Poko has found an underground entrance to the island, and they take his whale to enter undetected. Meanwhile Alviss is on his way to see Phantom. Rolan doesn't trust Alviss' change in heart and tried to prevent him from meeting Phantom. Once Alviss meets Phantom, Alviss begins to feel drawn towards the dark side. He quickly attacks Phantom and tries to insert the key into Phantom's chest, but Phantom is too powerful and easily stops him. The episode ends with Alviss on a chain leash that Phantom is holding. (en)
  • Nanashi takes on Peta in his match. Peta's use of his blood-draining ÄRM combined with his intelligence is much more than a match for Nanashi. (en)
  • Girom, Kouga, and Pinnochion attack Caldia in plans to capture the Caldia Grand Elder. Dorothy and Ginta, however, show up and defeat the three. (en)
  • The truth of Snow is finally revealed, that she is connected to Koyuki of Earth through the evilness of Diana, who planted a Magical Stone in Snow's mother to make it all happen. Using their connection, Diana plans to open a portal between both worlds. (en)
  • As the Knights' official introduction heralds their participation in incoming battles, all member of MÄR are to again hone their skills in the Shadowman "Shadow fight" of the Training Gate. (en)
  • After Ian's defeat, Pozan announces that the final round of the War Games will be held weeks later in Reginlief. Gaira's Training Gate sends Team MÄR to Tokyo. After Ginta saves Koyuki from students of a rival school, Ginta encounters Jack as that gang's leader with no memories of Ginta. When Ginta aims at the ÄRM on Jack's forehead, Jack returns to normal. For some reason, Nanashi appears on a motorcycle and kidnaps Koyuki. (en)
  • Team MÄR head to the coliseum with Alviss. They are met there by the Ghost Chess, they fight to let Alviss through to the Clavier. Loco sacrifices the last of her magical power to save Chaton, and ends up as a baby. Alviss makes it to Clavier, where he meets up with a small boy, wanting to save MÄR Heaven. Alviss lets the boy take the ÄRM. (en)
  • Ginta's traveling leads him to the house of Jack, a father-orphaned farmer of Ginta's age living with his hospitable mom. They befriend each other after the two vagrants help him outfight the Rogelu brothers, two werewolves terrorizing Jack's farming, and Jack decides to accompany Ginta on his way to find a way back to Earth. (en)
  • Ginta's clash with one of the two Chess Pieces, Ian, tends to favour the latter as Ginta's far too inexperienced and unequipped for the use of Babbo. As the situation necessitates it, Edward reverts to his second form, Alan, a man with yet to be revealed identity but much dreaded by the Chess members, buying Ginta enough time to unfreezes Snow and exchanges a kiss with her. In the middle of the confusion, Halloween, a Knight of the Chess Pieces – an acquaintance with whom Alan stays in discordance – arrives to summon his subordinates back for the Chess Pieces' official issuing of war declaration against MÄR-Heaven. (en)
  • Ginta's 2nd Chess adversary introduces himself as another Bishop-ranked psycho, Girom. Granting the request of the cave ghosts, Ginta resorts to his powerful v.3 Babbo Guardian ÄRM, Gargoyle, and defeats Girom, blasts the cave's blockade, setting the ghost free. In return, they presents him a key and a magic stone as a token of gratitude. Observing the scene, Tom switches off his façade and reverts to be the genuine Phantom, killing the loser Orco as he leaves. (en)
  • Just before the 180-day deadline reaches its end, Ian uncovers their training spot and battles a physically deteriorated Alan to advance on Ginta's dimension. The trainees finish their session just in time to fend the Rook off, and Ginta settles their duel with a win, using v.2 of Babbo Bubble Launcher. (en)
  • The final round of the War Games begin. Jack battles against Weasel, the Chess Piece responsible for the death of Jack's father, Jake. Jack and Weasel are initially even, though when Weasel summons his Guardian, things begin to fall in his favor. (en)
  • After Dorothy's death after the death of Diana, Ginta faces off against the Chess Piece King Danna-Orb. During battle, Ginta discovers that his father's soul was within Babbo all along while Caldia's Orb was in Danna's body. After Caldia's Orb is removed from Danna, Caldia's Orb takes on its true form and invades Earth. (en)
  • Ginta has a rematch with Ian, who has risen to the rank of Knight since their last encounter. Ginta, however, is blinded by his anger of Snow's capture, and Ian is much stronger than he used to be. It is through Ginta's will to save Snow, however, that he defeats Ian and makes him realize revenge won't save Gido. (en)
  • Team MÄR ends up captured by the Ghost Chess alongside Loco and Chaton. (en)
  • Galian's reason for resignation from Luberia and his confession fuel Nanashi's wrath at his betrayal and induces his summoning of the leviathan eel Guardian Gymnote, overpowering Galian. (en)
  • With the help of Pozun's Andarta, Ginta and the rest of Team MÄR storm Lestava castle to rescue Snow. To get to Snow, they must first have to go through a barrier of Chess Pieces and among them, the one responsible for Snow's kidnapping, the Knight Magical Roe. Magical Roe, once defeated by Ginta and Alan, realizes his wrongdoings and chooses to die to save the princess, much to the two's shock. (en)
  • On their way to banish Phantom from existence once and for all, Dorothy and Alviss are waylaid by their target's remaining most devoted minions, Candice and Rolan. (en)
  • A filler episode. Ginta's team runs into John Peach, a loudmouthed boy claiming himself to be the hero that shall save MÄR-Heaven from under the Chess Pieces claws. He steals gold from some thieves who happens to have a strong spider ÄRM . Peach, thinking he's the hero, challenges Ginta to a match which Snow later says will be a race. Stupid things happen, and Dorothy later explains that the spider ÄRM is really rare since no one uses it, because the spider is uncontrollable and to stop it, it has to eat the user. Peach activates it, and much to his avail, almost gets eaten by it. Ginta saves the day, and Peach says he'll get stronger. (en)
  • From inside the perilous Training Gate Ian surfaces, this time with power equivalent to Knight class. Under Phantom's command, he challenges Rapunzel for her Knighthood and officially claims it after incinerating the butcher madwoman in front of Girom's eyes. Meanwhile, Edward and Babbo think that Dorothy and Snow will fight over Ginta at the next banquet. (en)
  • On the night before the 3rd Battle, Ginta runs into "Tom", who with the Chess Pieces hot at his heels, beseeches the boy's help. However the hunter outwits both, and kills "Tom" right in front of Ginta. Leaving the boy with his wrath provoked, Phantom returns from his framed "death" with his head high; Ginta's bound to give all out against the Chess in the future, given they've murdered a 'friend' he's promised protection. (en)
  • Tensions after the Kaldea's incident soon break into tranquil intervals, but are not without trouble as each pursues his/her thoughts, and Ginta in particular is approached by his scheduled 5th Battle's opponent, the child-loving Knight Ash. (en)
  • Alan is the next one to be rescued from the strange spell over Team MÄR. Alan has since taken the job of a detective, and Alan uses his powerful ÄRM to defeat criminals. Ginta and Dorothy create a case for him to solve, and free him, too, from the hypnosis. Meanwhile, Koyuki goes missing from Team MÄR's hiding place. Can Dorothy and Ginta free Alan and defeat a monster sent by a mysterious woman. (en)
  • With all of Team MÄR reunited, Alan has come to a conclusion that they are not really in Tokyo, but in someplace that resembles Tokyo. Ginta ends up investigating while the others flee the police. Ginta ends up encountering what looks like, but isn't Kannochi and ends up fighting him (en)
  • Now accompanied by Nanashi, MÄR arrives in Vestry, a coastal village wrecked after a Chess' carnage and divides their numbers to help the people and exile the Chess away from that part of the continent. Ginta later befriends Tom, a native young boy habitué of the haunted Vestry cave while on the other side of the underground route, Dorothy & Nanashi encounters a Chess Bishops-ranked homicidal brute, Orco, and Dorothy's for the first time overawed at Nanashi's prowess. (en)
  • Alviss faces off against King and discovers that his identity is Danna Toramizu, Ginta's father and the one who helped save MÄR-Heaven six years ago. When Alviss was about to die in King's hands, he saw Rolan and Phantom, who encouraged him to stand up and fight, and so did Bell . Alviss sacrificed himself by holding King down so that his ÄRM a Baoa Qu could activate and blow King up. King escapes, but Alviss is severely wounded. Before dying, Alviss uses the last of his magical power to activate the ÄRM that Ash left behind. When Dorothy, Ginta, and Babbo leave to go to the stolen Caldian castle, Alviss thanks Bell and dies. (en)
  • Team MÄR hold back Kapellmeister and the Ghost Chess from following Alviss into Clavier. During the battle, Sara's use of her Ghost ÄRM ends up destroying her. Seeing that his Ghost Chess members cannot defeat MÄR, Kapell absorbs them into his body in order to activate his ultimate Ghost ÄRM. MÄR quickly defeats him. (en)
  • Following the instructions of an ÄRM dealer, Dorothy, Jack and Ginta accompany a young scout named Chibo on an expedition into the desert for ÄRM hunt. Unknown to the foursome, that ÄRM dealer is about as guileful as he's resourceful, and is currently plotting something sinister to treat their adventure. (en)
  • Now with Dorothy on their side, there lacks two more members to incorporate team MÄR which, according to Snow, will defend MÄR-Heaven in the Cross Guard's stead. On their way to Hild continent, Ginta & co. are ambushed by Luberia, MÄR-Heaven's most prestigious thief guild. Therefrom they meet and ally with Luberia's captain, Nanashi, whom turns out to be seeking after a man from Chess responsible for the assault at Luberia's base fort just before the war. In the faraway Lestava castle, the news of Ian's punishment for disobedience to command reaches him, his girlfriend Gido is to be executed in his place. Meanwhile on Earth, Ginta's mother is depressed about his absence, but Koyuki comes over daily to relieve her with the experience she has via her counterpart, Snow. (en)
  • Phantom reveals his final efforts to defeat Team MÄR, the Ghost Chess, a powerful group of Ghost ÄRM users most loyal to Phantom. Their leader, Kapel Meister uses a Ghost ÄRM to speed up the process of Alviss' Zombie Tattoo. (en)
  • Alviss and Rolan face each other in a rematch. Alviss questions Rolan for his decision of following Phantom, while Rolan questions why Alviss is so determined to live to eventually die rather than live forever with the ones he loves. (en)
  • After Alviss' death, Ginta, Babbo, and Dorothy head toward the stolen Caldian Floating Castle where King is hiding. Once there, Dorothy faces off against Diana. Once Diana is defeated and killed, King Danna-Orb arrives and kills her. (en)
  • Perceiving team MÄR's on-goings, Diana unleashes her most powerful knight piece Phantom and a brigade of Rooks onto her disowned homeland. In the field of a sabotaged Kaldea, Phantom's ÄRM virtu and Ginta's clash for the first time, as do their ideals. The former conclude with Phantom's prowess outclassing Ginta's, whereas the latter reach a stage of stalemate from which Phantom retreats with ease, leaving Ginta brooding over the reason behind Phantom's undoings. (en)
  • When Weasel summons Yggdrasil, Jack tries to draw strength from his wish to avenge his father's defeat and surpass his father to defeat Vizel. Soon after Jack regains his advantage, Weasel summons a powerful Guardian, Bird of Rotten Wood that destroyies trees, easily defeating almost all of Jack's abilities. Jack, in a final attack, summons his second Guardian and defeats both Yggdrasil and Bird of Rotten Wood, besting Weasel and surpassing his father. (en)
  • Alviss, Ginta and Dorothy head back to the castle to kill Phantom. They were stopped by Rolan, who said only Alviss could go forward with him. When both of them reached the throne room, Phantom, along with Candice, had disappeared. Enraged, Rolan tried to kill Alviss, but stopped when he heard the teen cry out in pain. Using a sharpened vine, Rolan stabbed himself to death, wishing that he and Phantom could meet again in a more peaceful reborn life. Alviss, Ginta and Dorothy heads off after Phantom. Candice tried to stop them from killing Phantom, but failed. When Alviss was about to kill Phantom, he hesitated, and Phantom plunged the Prifickave into his own body, thus ending his own immortal life, much to Alviss's shock. Alviss is freed from the Zombie Tattoo. (en)
  • When Nanashi is discovered to be a bike gang leader after being found weak without memory, Ginta and Jack end up helping Nanashi when a rival gang kidnaps the teammates of the gang that found Nanashi. With the gang defeated and Nanashi back to normal, finding the others is the next goal. (en)
  • Alviss and Rolan continue their bout, with Rolan's instability over Phantom becoming his weakness, leading Alviss to victory. With Rolan defeated, Dorothy faces off against Chimera. (en)
  • Ginta and Phantom finally begin their match. Just before this, however, Dorothy hands over to Ginta a new magic stone for Babbo. Ginta easily defeats Phantom's weakest Guardians, though once Phantom uses his Phantom Glass, Ginta is forced to listen to Phantom's shocking background. (en)
  • As sunset dawns, the Chess Pieces soldiers, with Phantom assuming their command, grace their returned heyday by showering the whole MÄR-Heaven in a mass blood-bath. The emergency transmitted by Cross Guard troops throughout the world reaches Alan and Alviss as they discuss whether Ginta's potential can outdo the late Cross Guard general , and Alviss departs in a hurry after scowling Alan for remaining on his post beside the Training Gate when MÄR-Heaven's in dire need of his help. (en)
  • An old babysitter of Snow, the Knight Magical Roe, faces off against her. However, he is also on a mission by Diana to capture Snow and succeeds. (en)
  • Phantom reveals that he was a Caldian, and as a child was entranced by the Orb. One day he was caught, however, and his parents, unable to punish him, commit suicide. Phantom goes on to explain how he met Diana in jail and that he stole the ÄRM and the Orb with her. Unable to listen any longer, Ginta reveals Babbo's sixth form, which transforms into a Puss in Boots like the fairytale, and defeats several of Phantom's remaining Guardians. (en)
  • The Chess Pieces' King finally reveals himself in a final attempt to bring the world under his control. To begin his plot, King kills Alan with ease. Before dying, Alan gives his final words to Team MÄR and gives Chaton his earring. (en)
  • Right on the first off-stage day MÄR enjoy their break, some hoodlums capture Belle for her fairy power and flee. However their getaway don't go that smoothly, for an enraged Alviss is not one to sit back watching others grab his best friend... or tolerate this deed leniently. (en)
  • With authoritative clues about "the woman whom she must kill’’ obtained after the fight with Rapunzel, Dorothy goes back to Kaldea with team MÄR escorting her. They learn of the truth behind one of the more shrouded characters at the top of the Chess Pieces’ echelon, its Queen – Dorothy's exiled older sister Diana, Snow's stepmother empress of MÄR-Heaven's majestic kingdom Lestava thereat. (en)
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